April fools update!!!!!
So so its april first, and the old gameplay looks stale
so why not make a gameplay update with some secrets added on??!
Yeah ok there a lot here
If you want a full changelog for what exactly this update adds:
Added legs
Feet now move proceedualy
Added left arm
Added freecam
Added a jetpack
Replaced day spawn loot with a helicoptor
Added SFX to pickups and guns
Added 3 new enemys, Driller, Swordmaster, and Omukuumi
Enemies take longer to spawn on the day they are introduced
You can no longer get negative bullets
Replaced gun particle effect
You can no longer delete the player if your FPS is low enough
Enemies not spawning more objects if your FPS is lower than 15 now works properly
Changed the game environment
Quitting to the main menu while playing the game no longer freezes the splash text
Changed the AI of some ranged enemies
Added more versatility to the enemy script (allows for animation based projectiles,
slower movement speed upon shooting ranged attacks, and moving while in attack range)
Changed the super critical bullet to shoot a massive laser upon chance
Increased mages health to 42
Increased Kakabux on some higher difficulty enemies
Swapped index based spawning to wave based for more control on my end
Worms now spawn on day 3
Necromancers now spawn on day 5
Added a new UI image for buttons and the pause menu
Added a kaka to the main menu
Added a day count UI
Added a special power (injections for the current weapon)
Balanced meat
Optimized the kaka cow
Enemies no longer appear in "daylight" while far away
Fixed dog hitbox
Meat given at the end of days now actually function
Significantly reduced player speed, but you can use jetpack to boost
Diarrhea and shit now use up energy
Diarrhea and shit no longer rely on framerate (you no longer poop slower on lower end systems)
Craftmachine now has a proper hitbox
the player is now slightly taller (the mirror was clearer)
Fixed tiling on the energy bar
Decreased supercritical damage
Updated main menu music
Fixed normals on grenade
Fixed grenade explosion sphere becoming tiny and not deleting for 2.6* seconds
Changed the main menu song for a slightly different composition
Updated all ambient enemy synths to better ones, as well as added some for ones that didn't have any
Changed the way ambient enemy synths work behind the scenes, fewer audio sources allow for better FPS overall, as well as fixes popping issue
Rearanged the crafter options (grenades and mines are next to eachother)
Audio now pauses when you pause the game
Medkits no longer consume when you have too much health
Game now internally known as kaka builder
Buffed regen to 42 health per minute
The exit button now partially works
Updated main menu and removed some buttons
added devconsole
added bad apple
added ending
Get Kaka Builder
Kaka Builder
Big poop
Status | Released |
Author | Redblox studios |
Genre | Simulation, Action |
Tags | 3D, First-Person, Singleplayer, Unity |
More posts
- 0.4 BETA -Enhancment patchOct 02, 2021
- 0.3 BETAMay 25, 2021
- 0.2 BETAMay 25, 2021
Leave a comment
Log in with itch.io to leave a comment.